Character AI
This document outlines the process of adding a character, customizing its appearance and voice, and enabling it with artificial intelligence (AI) in GMetri.
Steps:
- Adding a Character:
- Follow the steps listed character.md
- Customizing Appearance and Voice:
- Adjust the character’s scale, position, and rotation as needed.
- If using a Ready Player Me avatar, access advanced customization through the “Edit in Ready Player Me” button.
- Choose a voice from the available language options.
- Adjust the voice pitch and talking speed
- Enabling AI:
- In the properties panel, select the checkbox “AI Brain”
- Choose one of the available AI brain types:
- Q&A Brain: Ideal for answering questions based on provided knowledge sources.
- Roleplaying Brain: Best for simulating characters in scripted scenarios.
- OpenAI Assistant (Enterprise Only)
- For Q&A Brain:
- Create a new brain by using the “Add brain” button.
- Add context as required.
- Order matters, what you add first gets parsed first.
- Upload or link to text files, PDFs, documents, or webpages relevant to the character’s knowledge base.
- Click the “Train” button to process the context and enable Q&A functionality.
- Setting the AI Brain:
- In the right-hand toolbar, select the brain you just created from the sub-menu.
Important Notes:
- This feature is currently not supported on headsets.

