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Autogenerated Variables

Some variables are generated automatically when you create an experience or perform some action. Many of these variables have their values set automatically by the GMetri system. You can use these variables in your Experience logic using rulesor string-substitution.md.

Auto-generated Variables

v_identifier_var - A unique ID to identify each viewer who views the experience. This can be viewed in the analytics page. Can be email/name etc. - depends on the authentication mechanism used in the Deployment section.

fullname_var - A string variable that contains the full name of the user if we get it from the authentication mechanism.

firstname_var - A string variable that contains the first name of the user if we get it from the authentication mechanism.

lastname_var - A string variable that contains the first name of the user if we get it from the authentication mechanism.

browser_var - This variable holds the information on the browser that a viewer uses. For a list of support browsers please check the platform compatibility matrix. Following values will be populated in the browser_var when the viewer views an experience:

Laptop/PCSafarisafari
Laptop/PCChromechrome
Laptop/PCEdgeedge-chromium
iPhoneChromecrios
iPhoneSafariios
AndroidChromechrome
OculusOculus browsersamsung

device_var - Holds information about the viewer device type. Possible values: d,m,h.

  • d -> Desktop
  • m -> Mobile
  • h -> Headset

vrmode_var - Contains TRUE if the user enters VR Mode. Otherwise FALSE. Changes real-time to reflect the current state.

Share the progress with a LMS.

Share arbitrary data with a LMS. Persists across sessions.

Used to share score with a LMS

Stores the total number of live viewers in the current room instance

Stores the total number of live viewers in all rooms

Auto-generated Variables - Generated at Runtime

Section titled “Auto-generated Variables - Generated at Runtime”

score - This is a special number variable that’s used to generate the leaderboard in the analytics section. Use this to store any overall score you may have in the experience.

lang - The lang variable can be used by enabling the Show Language Screen option in the settings section. To add languages, go to the Languages tab inside Splash Screen. This variable will hold the value of the language selected by the viewer.

Other actions like enabling Lead Generation form fields and adding Media Upload elements can also add auto-generated variables.

Here’s an experience you can use to check the value of autogenerated variables in different settings: https://game.gmetri.com/autovariables